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Author Topic: F1 MOD - FEEDBACK  (Read 11440 times)

Offline Jorge Salgueiro

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Re: F1 MOD - FEEDBACK
« Reply #390 on: 20 April 2012, 19:58:44 »
I love when me being wrong helps to find the right answer  :thumbup:


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Offline AJYates

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Re: F1 MOD - FEEDBACK
« Reply #391 on: 20 April 2012, 21:48:08 »
Flyer had this problem when i lapped him in Australia... Got an instant drive-thru penaulty without even holding me up lol

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Walter976

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Re: F1 MOD - FEEDBACK
« Reply #392 on: 20 April 2012, 22:26:18 »
I love when me being wrong helps to find the right answer  :thumbup:
LOOOL  :D :D :D
Well actually your answer made Ric being proactive and find that line on PLR files, good job Jorge! :thumbup:

@ Ric: 3 maybe the right setting -> 0,5 sec

Offline Herru Febian (baboonracer)

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Re: F1 MOD - FEEDBACK
« Reply #393 on: 21 April 2012, 09:17:58 »
excuse me if its out of popular topic but i need some help with this mod

so, im still trying to make my way to rendering. I have tried to install some plugins to 3d max 2012 but i still cant make it open dds or gmt files. But then i found 3DsimEd that can convert gmt files and with luigi tool (rfactordec)
i finally can open all those gmt files in 3DsimEd and get ready to convert it to something that 3d max can open.

but, the car has no tires.



well i know this car mas file doesnt has tires gmt files, but i still cant find it somewhere else in my rfactor folder. it only has dds files of the tires but 3DsimEd cant open dds. So now im annoyed cos im stuck again  :car:

any one can help? any suggestion?  ::)


Offline Ricardo Ferreira

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Re: F1 MOD - FEEDBACK
« Reply #394 on: 21 April 2012, 10:27:50 »
Maybe Frederico or Nuno Lounreço can help you!
I dunno nothing about 3dmax :S

But should be interessing a league with people create your 3d model and skin.. maybe in future that is possible :P



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Offline Frederico Oliveira

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Re: F1 MOD - FEEDBACK
« Reply #395 on: 21 April 2012, 14:42:08 »
The tires is because upgrades in tires. I have a different way to have acess to the 3d model.

Tomorrow I send you a PM with my option.

Offline Herru Febian (baboonracer)

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Re: F1 MOD - FEEDBACK
« Reply #396 on: 21 April 2012, 16:34:55 »

But should be interessing a league with people create your 3d model and skin.. maybe in future that is possible :P

lol i just want to render it Ric  :P but yeah would be funny if we make our own car and someone make front wing f-duct and everyone start complaining  :D


The tires is because upgrades in tires. I have a different way to have acess to the 3d model.

Tomorrow I send you a PM with my option.


ok Frederico, looking foward for that, thanks  :thumbup:


Offline Ricardo Ferreira

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Re: F1 MOD - FEEDBACK
« Reply #397 on: 21 April 2012, 17:47:56 »
I love when me being wrong helps to find the right answer  :thumbup:
LOOOL  :D :D :D
Well actually your answer made Ric being proactive and find that line on PLR files, good job Jorge! :thumbup:

@ Ric: 3 maybe the right setting -> 0,5 sec

I´ll solve that for next race :)



"At the end of the day i got involved in all this because i enjoy driving cars and driving them as fast as possible. If i was going to be remembered for anything I would like it to be for that"

Offline Ricardo Ferreira

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Re: F1 MOD - FEEDBACK
« Reply #398 on: 11 May 2012, 17:44:23 »
Little update:


1.8



- AJ Yates Helmet Update
- Marko Koscevic Helmet Update
- Ricardo Ferreira Skin Update
- Start game jpg update


1,5MB






"At the end of the day i got involved in all this because i enjoy driving cars and driving them as fast as possible. If i was going to be remembered for anything I would like it to be for that"